Lost Castle 2 Final Playtest Revealed Ahead of June 11 Release Date
Indie rogue-lite Lost Castle 2 gets a final playtest featuring a very first look at some of its features that will be coming to official version 1.0 ahead of its June 11 release date. The final Lost Castle 2 Playtest date begins on May 8 and ends on May 22.
Lost Castle 2 Playtest — What’s New
During this Playtest, players will get a taste of some of the content coming in Version 1.0, such as:
- More challenging content
- Further expansion of the in-game weapon, loadout, and skill building and progression systems
- Advancement of the storyline and chapter content
- Optimisation of out-of-battle progression and overall flow
- A round of polishing for the combat experience and game mechanics
Of course, the official release will include even more content, but we won’t spoil it all here—expect many surprises on June 11.

How to Access the Lost Castle 2 Playtest
Existing owners can access the Lost Castle 2 Playtest when it goes live from May 8 to May 22. The intent is to build Lost Castle 2 better with player feedback en route to the official launch while giving an early look at brand new content. Details as follows:
- Go to your Library > click the gear icon on the right > Properties
- Select Game Versions & Betas > insert betatest1234 on the branch password > Check Code
- Choose the "betatest branch"
This will launch the playtest build of the game the next time you play. You can opt out of the playtesting anytime by choosing the "Default Public Version" option.
Better, Together
With this playtest, the goal is to polish Lost Castle 2 into an even better state so we can deliver a more complete version to you on June 11.
The main goal is to get feedback, including and not limited to: gameplay feel, pacing, and system design.
If anything feels off or could be improved, do reach out to the team via Discord.
