Roguelite Hack-and-Slash Smith & Dungeon: Crafting the Legendary Weapons for Steam Release on May 16
Japanese indie studio Zuu has unveiled Smith & Dungeon: Crafting the Legendary Weapons, a hack-and-slash roguelite combining weapon forging, procedural dungeon crawling, and party strategy. The game launches on Steam for PC on May 16, 2025, priced at ¥1,500 (tax included)12.
Game Overview
Players take on the role of a young blacksmith determined to craft legendary weapons to aid adventurers in overthrowing the Demon King. Inspired by the kingdom’s promise of immense rewards for proven arms, the protagonist ventures into procedurally generated dungeons under the Demon King’s dominion. Each run features randomized layouts, enemy placements, and loot, ensuring fresh challenges12.
To survive, players recruit warriors, archers, mages, and other adventurers from guilds to form a party of two. Together, they battle monsters, gather rare materials, and unlock new crafting recipes. Weapons and armor not only enhance stats but also visually customize characters—a feature highlighted in similar titles like Diablo III’s transmogrification system510.
Core Mechanics & Features
Dynamic Crafting System
Forge swords, spears, bows, armor, shields, and rings using materials looted from dungeons.
Unlock skills to boost stats and craft advanced gear, mirroring the progression seen in Dead Cells’ weapon customization5.
Procedural Dungeon Crawling
Each dungeon run offers unique paths and enemy configurations, akin to the replayability of Hades’ ever-shifting underworld5.
Party Synergy & Strategy
Balance combat roles (tank, DPS, support) while managing adventurer-specific skills, echoing the cooperative emphasis in Apex Legends’ trio-focused gameplay5.
Visual Customization
Gear alters character appearances, a trend popularized by games like Monster Hunter Rise and Final Fantasy XIV5.
Market Context & Development Insights
The game’s focus on procedural generation and crafting aligns with the resurgence of roguelite titles such as Hades and Dead Cells, which emphasize player-driven progression5. Zuu’s decision to launch on Steam follows the platform’s dominance in indie game distribution, as seen with recent successes like Little Survivor’s PC port5.
While Zuu has not announced modding support, the studio’s emphasis on community-driven content echoes broader industry trends, such as Larian Studios’ advocacy for player creativity in projects like Baldur’s Gate 3 mods7.
Availability & Pricing
Smith & Dungeon: Crafting the Legendary Weapons releases on Steam (PC) on May 16, 2025, priced at ¥1,500. A free demo is expected during Steam Next Fest in June 20255.
For updates, wishlist the game on Steam or follow Zuu’s official channels.