Sea of Remnants from NetEase Begins Testing on May 28
NetEase’s Sea of Remnants has released a new gameplay PV ahead of its May 28 test, with a preview livestream scheduled for tomorrow to reveal beta access details and more information.
The anime-style open-world RPG blends exploration, character progression, and adventure, but its broad gameplay mix raises questions over whether it can stay focused or risk feeling overstuffed.
Official site:https://sea.163.com/
The upcoming preview livestream will detail Sea of Remnants’ core concept and gameplay systems, including in-game events, rewards, new crew members, and a gameplay demo.
The game is built around a dual land-and-sea roguelike sailing loop. At sea, players control their ship in real time, aiming and firing cannons while factoring in wind direction and sailing speed. Its naval combat appears to emphasize tactical decision-making, with elements reminiscent of Sea of Thieves.

On land, the game switches to CRPG-style turn-based combat, using action points and dice rolls to balance strategy with unpredictability.

Each voyage resets character levels and equipment, creating a roguelike loop of exploration, combat, resource collection, and return-based progression. Players must weigh risk and reward, while the Shipping system allows key materials to carry over for long-term character growth.

The latest PV also shows Sea of Remnants expanding its nautical content beyond turn-based combat. Alongside sea boss battles, the footage highlights maritime activities such as racing, collection, and scenic exploration.

The game also includes land-based casual activities such as fishing, cooking, and card games. Brief PV footage of ruin exploration and grid-based puzzles suggests additional side content may be part of the experience.

Overall, Sea of Remnants centers on a loop of sailing exploration and land-based adventure, with casual activities expanding its open-world gameplay.

This ambitious fusion of gameplay systems has raised concerns among some players over whether the core experience could become diluted, as balancing variety and focus remains a major challenge for open-world games. Still, Sea of Remnants’ dual land-and-sea roguelike sailing structure gives it a clear point of differentiation in the crowded open-world RPG space. More details are expected during the upcoming preview livestream, while the May 28 test will offer players a closer look at whether these ideas can translate into a compelling experience.

